Items generator: huge update!


Finally, a major update to this one! There are new features and massive expansions to all the arrays, which improve the plausibility of items and improve the generator's ability to imply a story, as well as providing more variety to support sustained use.

Changelog:

Everyday Items section:

  • Expansions to all arrays
  • New textiles and clothing generator
  • New containers generator, including:
    • description of container
    • contents that will usually be plausible things to fit inside such a container

Magic Items section:

  • Changed point of view; it now speaks directly to 'you' as the bearer
  • Significantly expanded every array that feeds the generator, resulting in:
    • more variety of items, made of more interesting and detailed materials, which are easier to regenerate*
    • relatedly, more detail on both the consumables and the textiles, which should be plausible items more often than previously*
    • more powers
    • more drawbacks, and re-weighting the generator to make the interesting ones easier to get
    • expansions and improvements to reputation and origin

    * item plausibility not guaranteed, double-triple not guaranteed if any aspect is re-generated

Everything else:

  • Improvements to the code
  • Changed the font

Also, I've drawn a bunch of my former RPG characters modelling magic items from the generator and will be posting for the next week or so, so follow along @kesbeacon on tumblr to see them!

Files

items generator.zip Play in browser
13 days ago

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